I am a 3D artist who has been working in video games and animated films for over 15 years.
I specialize in modeling and texturing, particularly for environments and hard-surface assets.
I use mainly : Maya, Zbrush, 3dcoat, Substance painter, Mari, Houdini, Photoshop, Uvlayout, Arnold, Vray, Guerilla
And when I'm not working, I spend part of my time doing photography and astrophotography.